Paperback: 170 pagesPublisher: Springer; 1 edition (February 1, 2010)Language: EnglishISBN-10: 3642103154ISBN-13: 978-3642103155Format: PDFDescription: The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance [...]

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